![]() ![]() How did the music selection for the game come about? Were artists and musicians given a theme to follow when writing music? KC: I noticed a bulk of the songs on Amazing Bomberman are original tracks made for the game. ![]() The stages are linked to the music and change, and the user is encouraged to play through each stage as if he or she were memorizing the score of a rhythm game. In considering the time-limited rules, we thought it would be interesting to link game time with the playing time of the music and incorporate elements of a rhythm game, which led to the creation of Amazing Bomberman's gameplay. We wanted to approach Bomberman with a different concept in mind but decided we wanted to follow the same basic battle structure as before because we wanted players to enjoy the traditional intuitive battles. KC: Was Amazing Bomberman ever intended to be a rhythm game in which you tap or drop bombs to the beat? ![]()
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